Patch Notes
What's new on the platform, newest first.
- Overlays
You can see whose overlays you're editing
- If someone on your team opens your settings, the whole app now says so — a bar across the top naming you, the overlay page titled “your name’s overlays”, and the OBS line saying whose OBS it is. Before, the only hint was a line in a sidebar that is usually collapsed, and a mod could switch your layers off believing they were their own. That is exactly what happened to one channel: layers were turned off, and nothing appeared in OBS.
- Managing someone else's page is now something you choose. Opening a page you help run used to quietly point your overlays, bot commands and setup links at that creator — for a year, with nothing on screen saying so. Now you press “Manage this page”, and the selection lasts a stream rather than forever.
- Handing your overlays to a mod is easier to find and easier to explain: the overlay page tells you it's possible, and once you've added someone your Team page gives you a link to send them that lands them in the right place.
- Platform
Pro connects your domain — it doesn't buy you one
- The plan page called a custom domain something Pro “adds”, which reads as though a subscription hands you a name. It doesn't, and it never has: you buy a domain wherever you like, and Pro is what points it at your creator page. Both the plan page and the Stripe checkout page now say so plainly, including who renews it — you, at your own registrar.
- Nothing about the plan changed. This is the description catching up with what the feature always did, so nobody pays expecting a domain to arrive.
- Channel Points
Your channel points page reads like the catalogue
- Signed out, the rewards page showed a tidy catalogue of cards with a sentence each. Signed in, the same page turned into 37 solid colour tiles with no descriptions — the version you actually work in was the harder one to read. It is one look now: a card per reward, its colour kept as the icon, and a line saying what the reward does.
- Every reward that came from one of our presets links straight to its setup guide — from the ⋯ menu on the card, and from the top of the edit panel when you open one. The guide walks through what the reward needs, and it knows you already have it installed, so it picks up where you are rather than starting you over.
- The grid is wider tiles in fewer columns, so a long reward title wraps instead of being cut off mid-word.
- Platform
Step off a creator's subdomain without editing the address bar
- When you land on a creator's own address, the whole site wears their colours and carries a Showcasing badge beside the wordmark. If you then browsed on to a normal platform page, there was no way back to the plain site short of retyping the address by hand.
- The badge now has an × beside it. It keeps you on the page you were reading and just drops the creator's host, so you carry on where you were, without their paint.
- There is no × when the platform itself is featuring someone — you are already on the plain site, and the badge is only saying who is being featured.
- Challenges
The survivor wheel deals the squad it promised
- A survivor spin could say "2 SURVIVORS x 4", highlight 4 in the picker, and then deal two. The roll was always right — it only ever deals as many different survivors as the pool holds — but the number on screen was not. The line, the picker and the roll now read the same thing, and a squad size the pool cannot fill is greyed out instead of offered.
- Turning challenges off used to hide the players control while the spin kept using the number behind it, so the pool line showed a count you had no way to reach. Players is its own control now and stays put.
- An adept survivor spin showed three signature perks on the card and then wrote nothing into your roll history, so the row read as an ordinary roster spin. It records the perks it dealt, the way killer adept rolls always have.
- Overlays
Choose what is in front on your overlay
- Words on Stream was pinned above everything, so the word board covered the Challenge Wheel it is normally played beside. There is a Stacking list on the overlay page now: your widgets front-to-back, moved with up and down buttons. If you had already arranged your own stack, it is kept.
- A widget you had sized to fill the whole canvas could not be dragged or resized any more — the editor was grabbing something inside it rather than the widget itself. Full-bleed widgets are draggable again.
- Scenes: save an arrangement of your stage and switch to it in one press. Four are built in (Just the queue, Build night, Challenge run, Chat games), you can save up to eight of your own, and Blank stage clears everything. A scene only moves and shows widgets — it never touches their contents or their look.
- Every setting in every overlay panel is now the same kind of row, with proper keyboard support on the pick-one controls.
- Platform
Things that used to fail quietly now say so
- The queue's owner controls — Open, Close, Next, Reset, Remove, Move — threw away the answer from the server, so a refusal looked exactly like a success on a queue viewers were standing in. Failures now show up beside the row they came from.
- Renaming a chat command or switching bots did the same thing: the new name on screen, the old one still in the bot. Both report now, and so does the chat settings form, which was the one chat form that saved without saying anything.
- Reset empties a live queue and could not be undone, and Cancel-and-refund reversed a viewer's points in one click. Both ask first now, the same way deleting a reward already did.
- The bingo page headlined "Stream Bingo looks set up" even when it could not read your rewards at all — directly above a row saying it could not read them. It says which it is.
- "3 escape(s)" and "Ticket totals (1 viewers)" and eight more counted labels are written properly now.
- Small text across the tier lists, the queue and the overlay panels was under the readable minimum, some of it as low as 1.6 to 1 against its background. Measured and raised.
- The overlay's tier-list buttons said Activate and Clear, describing the row being written rather than what your viewers see. They read Put on stream and Take down.
- Platform
The setup catalogue says what it actually offers
- The setup page called itself a page of channel-point rewards and then showed six headings side by side, one of which was not a reward at all. It is two bands now — Features, and Channel point rewards — with the reward categories nested under theirs.
- The heading also says what the page does. Every card has a red button that sets the thing up on your own channel, and the old wording only ever mentioned sharing.
- Card descriptions were running the full width of the page at well over a hundred characters a line. They are capped at a readable measure.
- Overlays
A page admin's overlay switches stay switched
- If you manage someone else's page, flipping a switch on their overlay settings appeared to work and then undid itself about five seconds later — reported as "the tier list turns itself back on". The page was saving to their overlay and then reading back yours.
- Three more controls had the same gap and are fixed the same way: the attendance quick draw, the mog-cam frame push, and the Words on Stream status.
- Viewer Queue
Start a viewer queue from one screen
- Viewer Queue has a row in the sidebar. It had five deep links and no way to find it, and the dashboard buried the Open Queue button under a grid of presets and a second card that contradicted them.
- Queue types are picture tiles now, each showing what its viewers are asked for, and under them are five plain rows you can edit yourself: Side, Perks and add-ons, In-game name, Who can join, and Max in line. A tile fills the rows in; changing a row keeps everything else. Perks and in-game name can each be off, optional or required — required means a viewer cannot submit an empty one.
- A signed-out viewer used to hit a login wall instead of the form. They see the whole form, fill it in, and signing in with Twitch brings their picks back with them.
- The landing page lists queues that are currently open, with how many people are waiting and how long they have been open, so a viewer can find one to join.
- Viewer Queue
The queue asks for exactly what it uses
- "Use a saved build" showed up on queues with builds turned off, and on a survivors-only queue it listed killer builds. It follows the queue's own settings now, and so does the heading above it.
- Two queue types promised something the form could not run — an adept run that never restricted perks, and a custom game that never asked for a map. They are gone. A queue already saved as either still works and shows as a custom setup.
- The dashboard and the join page both said viewers could join right from chat. A chat join skips side, build and in-game name, so it is not the same thing. On a queue that fixes a side or requires a build or a name, a bare chat join is refused and the bot replies with what the queue asks for plus the link to the form; on a looser queue it still works and the copy no longer overpromises.
- The bot no longer advertises two commands that every chat platform refuses.
- Challenges
The spin wheel was a thumbnail on every phone
- The whole point of the page rendered at 96 pixels across on a phone, with 11-pixel labels, because the donate strip beside the controls was squeezing the column the wheel lives in. The wheel is 205 to 380 pixels across now depending on the handset.
- In landscape the result card was not just overlapping the reroll button, it was swallowing its clicks — the one control on the page could not be pressed. Short and wide screens lay the wheel and the controls out side by side instead.
- The result card slims down on small screens and drops the caption above a wheel that is already on the screen.
- Builds
Rank the maps
- A Maps tier list, alongside Killers, Survivors and the perk pools. All 46 Trial Grounds, each with its own picture, in one ladder you can drag.
- They're not split by realm. Badham and Midwich get argued about against each other, not within their own realms, so it's one pool — and 46 tiles is about the same as the killer roster, which already fits.
- It works everywhere the other tier lists do: publish it, put it on your overlay, share the link.
- Builds
One row of controls when you're building a tier list
- The buttons beside a tier list's title were four stacked rows tall — as tall as the title itself — so the tiers you came to arrange started halfway down the screen. They're one row now.
- Publish and putting the list on your overlay are the two things you press while arranging, so they're the two that stay out. Add row and Delete moved under a ⋯ button: one gets used once per list, the other once ever, and Delete sitting in red next to Publish made wiping a list exactly as easy as sharing it.
- The Saved badge fades a couple of seconds after it saves rather than sitting there permanently. Your list saves itself as you go, so "saved" is just what's normally true — Saving and anything that goes wrong still stay on screen for as long as they apply.
- Setting up the chat vote command moved out of this row and in with the rest of your bot commands.
- Bingo
Stream Bingo tells you when it isn't working
- The bingo page used to say "Reward active" the moment it found a reward with the right name. A reward you made yourself with that name doesn't deal anybody a card — it has to be linked to Stream Bingo — so the page was telling you it was working while viewers spent points and got nothing back.
- It now checks three things and names the one that's wrong: whether redeeming your reward actually deals a card, whether our bot can post the card links in your chat, and whether your deck has enough squares. Whichever needs fixing comes with the button that fixes it.
- If we can't check something — a missing permission, or Twitch having a moment — it says so, rather than telling you you're broken. And a reward that's paused because you're offline is no longer reported as a fault: that's us pausing it, and it comes back when you go live.
- The page shows the thing happening instead of describing it: your rewards panel, the Bingo Card being redeemed, and the bot replying with the card link — the real wording your viewers will see in chat.
- Bingo wears your colours now. If you've set an accent on your creator page, your bingo landing and every card claimed on your channel use it instead of Twitch purple.
- Builds
Rank whole builds, not just perks
- Two new tier lists: Killer Builds and Survivor Builds. Instead of dragging single perks, you rank complete builds people have published — four perks and the add-ons together, as they'd actually be played.
- Killer builds can be ranked one killer at a time. Add-ons only work on the killer they belong to, so "how strong is this build" doesn't have an answer across killers — pick Trapper and the pool is Trapper builds. The page tells you how many builds in that pool carry add-ons, so you can decide whether it matters for the ladder you're making.
- Survivor builds don't need that and aren't asked. Survivor add-ons belong to the item, not the survivor, so one ladder covers everybody.
- The rows say power rather than letters: Oppressive, Strong, Solid, Situational, Weak.
- Build tiles lay the four perks out with the add-ons in the corner, so a finished ladder can be read without hovering anything. There's a Rank builds button on the builds page to start one.
- Creators
Two new looks for your events section
- Rail puts your dates in one row you scroll sideways. It stays the same height whether you're running three events or thirty, so a full schedule stops pushing the rest of your page out of sight.
- Each card leads with a tear-off calendar date instead of the title, because a row gets scanned for "when's the next one" rather than read top to bottom.
- Auto carousel is that same row sliding on its own, and it pauses when you point at it.
- Both sit next to Cards under Look on your events section.
- Creators
Free agents can enter your tournament
- A new signup shape: full teams enter, and so does one person who hasn't found four others yet. It's how most community tournaments actually run, and there was no way to say it before — you had to pick between teams or solos.
- Your signups inbox splits on it. Ready to play sits at the top for the entries you can seed; Looking for players is underneath, with a line counting how many more teams the loose players could make between them. Raise the team size and it re-sorts itself.
- Setting up a tournament is three steps now — what it's called, who's entering, when it runs. Cap, deadline, description and links moved to the tournament's own page, so the walkthrough is only the part you can't skip.
- Who's entering is a picture picker rather than a dropdown, with five starting points: Five-player team, Four-player squad, Teams + free agents, Solo signups, Solo killer. Nudge the team size or which side plays and it says Custom, instead of a card claiming a format the form no longer asks for.
- Fixed: somebody signing up alone was promised "their name" and then shown a Team name box. Their entry is filed under their own name now.
- The "how it runs" and "how it's scored" fields are gone. They were shown to entrants and nothing more — you always ran the rounds yourself — and every host was charged for filling them in. Everything you've already published works exactly as it did.
- Builds
Déjà Vu is findable again — and so is everything else with an accent
- Searching a perk by its plain spelling now finds it. Typing "deja vu" in a build's perk search returned nothing, because the perk is stored as "Déjà Vu" — it looked like the perk was missing from the site entirely. Same story for Coup de Grâce, every perk of Élodie Rakoto's, the four Onryō perks and the Zōri add-on.
- The fix covers every search box on the site, not just perks: add-ons, characters, maps, emotes, tier list items, guides, tags, saved builds, creators and the top search bar all ignore accents now. Type it either way — with the accents or without — and both find it.
- Creators
Two new looks for your videos section
- Theater plays one video big. The video you've marked as featured fills the whole column and plays right there on your page — nobody has to leave for YouTube — at full poster quality instead of the small thumbnail a card uses. If the section holds more videos they sit underneath as small pictures, and clicking one puts it in the big frame.
- Carousel slides your videos along by themselves and loops without a seam. It pauses when you point at it, and you can grab the row and fling it either way.
- Both sit next to Cards, Horizontal and Compact under Look on your videos section.
- Creators
Arranging your page moved into the editor, and the preview grew
- The live preview beside the editor is up to twice as wide on a big screen. It used to render your whole page into a 440px strip, which made body copy and button labels unreadable; it now steps up to 880px, and the editor column beside it got the desktop width it was already sitting on.
- The preview also has phone, tablet and desktop widths now. It lays your page out at that device's real width rather than shrinking a desktop layout, so what you see is the arrangement a visitor on that device actually gets; a phone-width preview sits at 1:1 instead of being blown up.
- Arranging no longer sends you out to your live page. Settings → Creator Page → Arrange layout opens the rails right next to that preview, and "Change look or position" on a section takes you straight to that section's controls.
- The controls themselves are shorter. Where a section sits and how big it is stay in view; how it looks folds away with the current answer written on the fold. The row of Wide Left / Equal / Wide Right pickers that described nothing on screen is gone — the Full / Left / Right buttons on a section already do that job.
- Each tab in the list has its own buttons now: move up, move down, and rename, hide or delete behind the ⋯ menu. Renaming a tab was previously only possible from your live page.
- When hiding or deleting something fails, you can read why. The message used to be cut off by the card it appeared in, so a failure on the last row of a tab was completely silent.
- The delete confirmation tells the truth: adding a section back gives you an empty one, it does not bring the content back. Hide is the reversible verb, one line up in the same menu.
- Nothing in the arrange controls renders below 12px any more, and the pale labels and selected pills got enough contrast to read.
- Creators
Unapply a theme the gallery can't show you
- Applying a theme locks your colours and font — the theme owns them — and Unapply is the only way to get them back. But Unapply only appeared when the theme was one the gallery would list, so if you'd applied someone's private theme, or a community theme its maker later unpublished, your colours and font were locked with nothing anywhere to unlock them. Unapply is now there whenever a theme is applied, and the status line names the theme either way.
- The note under the locked fields pointed at a "Remove the theme above" button that does not exist; it names Unapply now. That line and the Unapply button were also the smallest text on the page — they're 12px now.
- Creators
Three new section looks that wear your accent
- Hero → Bloom: your art full-bleed, with the fade along the bottom mixed from your accent colour instead of black, petals drifting across it, and the heading resolving out of a soft blur. Pill-shaped buttons.
- Quotes → Chat log: your quotes drawn as the stream chat they were said in — one panel, a running line count, each speaker's name in your accent. A quote with nobody attached is spoken by your page's handle.
- FAQ → Petals: an answer written as a list of lines renders as one, each line with a petal bullet, and the cards go two-up on a wide page. A leading ✿, •, - or ✓ is absorbed into the bullet rather than printed twice.
- All three derive every colour from your accent, so they follow along when you change it. Reduced-motion visitors get the same look holding still.
- Overlays
Tier lists stay inside the overlay frame
- The width and height sliders for a tier list on your overlay both ran to 3840 against a 1920x1080 canvas, so either one at its own maximum drew the card off the edge — invisible on stream, with no way to walk it back short of switching the feature off. They now stop at the edge of the canvas.
- A size you'd already saved past the old ceiling opens clamped back into range, so the handle is grabbable instead of pinned off the end of its slider.
- New: Fit to canvas puts both axes back to 90% wide by 70% tall in one click.
- Challenges
The Judgment and Aurora Stardotter join the hunt
- Both are live in Dead by Daylight, so both are now in Monster Hunting — killer assignments, survivor assignments, and the pool editor.
- The Judgment has no play-rate data yet, so he's weighted at the roster average until real numbers exist rather than being given a made-up figure.
- Creators
Edit your creator page from Settings
- Your page's content now has one home: Settings → Creator Page. It lists every section of your page in your page's own order, with a count for each — and an Empty pill on the ones you haven't filled in yet. A brand-new page is just that list, so you can work down it.
- Open a section and you get a plain list: your social links, FAQ questions, clips, videos, builds and so on, each with Edit and Delete. Adding is at the top. Nothing saves silently any more — every change has a Save button that tells you when it landed.
- Colours, theme, font, background, tagline, icons, page lock and emotes have moved out of the floating editor into Settings → Creator Page → Theme, Details and Emotes.
- The page itself now edits one thing: layout. Customize still arranges sections, picks a look for each, and manages tabs — and the pencil on a section now takes you straight to its editor in Settings. (Arranging moved into the editor itself two days later — see "Arranging your page moved into the editor".)
- Social links used to be editable in two places; they now live only under Creator Page. The old Profile → Socials link still lands you there.
- Channel Points
A sound when someone checks in
- Daily Check-In can now play a sound clip on your overlay every time a viewer checks in. Upload an MP3, WAV or OGG (up to 1MB) on the check-in setup page — under your check-in message — and it's live straight away.
- It plays through the same overlay browser source as text-to-speech, queued behind any message that's already speaking so the two never talk over each other. It does not need the Text to Speech feature switched on.
- A repeat check-in that gets refunded stays silent. Test sound and Remove sit next to the upload.
- Creators
Add admins to your creator page
- You can now let a mod or editor manage your page without handing over your Twitch login. Add them by Twitch login from the editor's new Team group, or at Settings → Team. They need to have signed in here once first.
- A page admin gets the full editor — sections, content, theme, images, emotes, pages — and can run your overlays, bot commands and setup links for you. They see your overlay URL but can't rotate it.
- They can't touch your domain, payouts, plan, your data, lock or delete the page, or change who's on the team. Only you can. And nothing they do ever uses your Twitch account — chat, rewards and polls still need you signed in.
- If someone adds you, their page shows up under Pages you manage in the sidebar and at Settings → Team. Pick it and your settings tools switch to that creator until you switch back.
- Manage more than two pages and that sidebar list folds up behind a count — the one you're currently managing stays out where you can see it and switch back off it.
- Challenges
Monster Hunting remembers your tier
- Pick Gold or Iridescent once and the hunt stays on it — through a refresh, and straight into your next hunt after you settle this one. You only press an assignment the very first time.
- Your hunts now shows your record before you've picked a tier, and pressing the button again closes it.
- On a creator's page anyone can switch between Daily, Six-Hour, Hourly and Free Roll. The creator's own pick is marked, and it's still what you land on.
- Creators: switch to a cadence and press Make it the default to change what your visitors land on.
- In immersive mode the assignment stage no longer stretches to fill a tall screen — the portraits keep their shape.
- Challenges
A setup guide for Monster Hunting
- Monster Hunting has a setup page now, at /setup/hunt — the same kind of link as the other features, so you can paste it to another streamer or read it yourself.
- It's two steps. Copy the hunt link for your chat (or copy a ready-made !hunt command for your bot), then paste your overlay URL into OBS and press Show on stream from the hunt page.
- There's nothing to enable: no channel points, no bot, no extra Twitch permission. Every viewer who opens the link gets their own assignment on the spot.
- It's listed in Setup Links alongside everything else.
- Channel Points
Write your own Daily Check-In messages
- The Daily Check-In setup page now has a box for the line that posts when a viewer checks in, and one for the line they get if they check in twice in the same stream (their points come back).
- Use {user}, {streak} and {total} anywhere in either. Reset to default is one click per line, and the test button posts your new wording to your chat for real.
- Leave a line on the default and it stays on the default — including switching wording when you change between once-per-day and once-per-stream.
- Words on Stream
Words on Stream — a word game your chat plays by typing
- A full-frame word game for your overlay. A board of letters goes up, chat types words they can see in it, and every word found scores. There's no command to remember and nothing ever replies in chat — the board just moves.
- You press one button to start and one to stop; between those the session runs itself to its deadline and ends on its own. There's a walkthrough at /setup/words.
- Clearing a level now plays its ending on screen — the flash, the sweep, the stamp — before the next board drops in. It never once played on a live game before this. The word that cleared the level also shows up on a card like every other find.
- The end-of-session headline counts every level you played through, not just the last one. It could read "0 words" directly above a scoreboard listing three.
- The guesses that don't land are counted for you. A collapsed list in the panel shows the near-misses and why each was refused — the game stays silent toward chat on purpose, which used to mean it was silent toward you as well.
- The short bench after somebody scores now scales with how many people are playing: about five seconds when it's two or three of you, up to twenty in a busy chat. A flat twenty seconds benched a third of a small game.
- A word shows up on the board the moment it's typed instead of waiting for the next refresh — up to two seconds of nothing is now none.
- Guides
Guide notes take formatting, and a character's own perks
- The notes on a character guide render formatting — bold, italics, lists, headings and links — so a long write-up reads like one. Anything already written keeps its line breaks exactly as you typed them.
- A character's own three perks can be rated in their guide now. They already showed as a strip saying what the character brings; rating one moves it out of that strip and into your list with your note on it. Perks are taught, so anyone can run them — add-ons still belong to the power that owns them.
- Guides
Five looks for your guides shelf
- The Character Guides section on your page has five designs now instead of one. Same guides either way — pick the one that fits how much room you're giving them.
- Roster puts the portraits at full size, character-select style, for when your guides are the main event. Rail is a filmstrip you scroll sideways through in a single row.
- Dossier spells the numbers out — perks, add-ons and tips as figures under each name — which suits a shelf of a few deep guides.
- List is one line per guide, and it's the one that still reads properly in a narrow side column.
- The page editor now shows you each look for real instead of describing it, so you can see what you're choosing before you add it.
- Nothing changed about which guides show up: everything you've published, drafts still private.
- Guides
Guides for survivors, too
- Guides aren't killer-only any more. Pick a survivor on the write-a-guide page and write up how you actually play them — the perks you build around, what the loadout is for, which item add-ons are worth bringing.
- It's the same guide you already know: your prose, your tips, your perk and add-on ratings, published under your name. A survivor guide asks how you play them instead of how the power works, because there isn't one.
- Survivor add-ons come from the items anyone can bring — med-kits, toolboxes, flashlights, keys, maps — so you can say which ones earn the slot.
- The guides directory has All / Killers / Survivors filters, and each one is its own link you can share.
- Your survivor builds can start a guide in one click, the same way killer builds already could.
- Everything you published before is untouched and still a killer guide.
- Guides
Your killer guides now live on your own page
- A new Killer Guides section puts every guide you've published on your creator page, so people find your write-ups where they already find you — instead of only through a link you remembered to paste.
- Add it from the page editor, under the Dead by Daylight sections. There's nothing to pick or arrange: publishing a guide puts it on your page, unpublishing takes it off.
- Each card says what's actually in the guide — how many perks and add-ons you rated, how many tips you wrote — counting only the ones you've actually given an opinion on.
- Guides open right on top of your page, so a visitor reading one never gets sent somewhere else. On a custom domain that means they stay on your site the whole time.
- Drafts stay private. Only guides you've published appear.
- This is separate from the Guides section you may already have, which is for linking out to guides elsewhere. Both can sit on the same page.
- Bots
Raid shoutouts, posted for you — Pro
- When another streamer raids you, our bot now thanks them in your chat and links their channel — automatically, while you're still mid-sentence reacting to the raid.
- The message is yours to write. Drop in the raider's name, their link, how many viewers they brought, and what they last streamed.
- Twitch doesn't always know what a raider last played. Wrap that part of your message in square brackets and it quietly disappears for those raiders, instead of posting a sentence that trails off into nothing.
- You can skip small raids with a minimum-raiders setting, or leave it at 1 and shout out every single one.
- There's a "post a test to my chat" button, so you find out it works now rather than during a raid.
- Shoutouts go out under our bot, which keeps working even if your Twitch connection lapses — the setup page tells you whether the bot is a moderator in your channel, and it will fall back to posting as you until it is.
- Find it under Settings → Raid Shoutouts. It's part of Pro.
- Overlays
See a tier list before you put it on stream, and upload a QR logo without leaving the panel
- The tier list picker now shows you the ladder you've selected before you activate it. Previously the only way to check which list was which was to put one on stream and look — on a live broadcast, that made "wait, was that the patch 10.0 one?" something your viewers watched you find out.
- The preview draws through the exact same card OBS renders, at your own accent colour, so what you see is what goes up. Nothing is sent to your overlay until you press Activate.
- Flipping between two lists to compare them is free after the first look at each.
- The QR code's centre icon can now be uploaded straight from the picker, instead of needing the image hosted somewhere first and a URL pasted in.
- An image uploaded that way is kept for your overlays only — it does not turn up in your page's gallery — and it will be waiting in the picker next time you open it.
- The picker is also offered when you haven't uploaded anything yet, which is exactly when you need it most. It used to hide itself.
- Guides
Killer Guides — your take on a killer, rated perk by perk
- Guides are a new place to write up how you actually play a killer. Pick the perks and add-ons you run, rate each one Good, Situational or Weak, add a note saying why, and publish it under your own name.
- Anyone signed in can write one — there is nothing to apply for and nothing to switch on. Reading a published guide never asks for anything.
- It is not a wiki: one guide per killer per person, so ten people can each hold their own Trapper guide and every guide says whose it is. You can only edit your own.
- The killer's own three perks appear on the guide without costing you one of your twelve slots — they are a fact about the character, so you don't have to add them yourself.
- A guide made only of clicked icons won't publish. It needs something written — a paragraph, a tip, or a note on at least one thing you picked — because a page of bare icons is an empty page to whoever opens it.
- Your guides live at /guides/mine, linked from your builds page.
- Builds
Picking what to browse on /builds looks like what it does
- The BUILDS | CHALLENGE LISTS switch was two small text pills, which undersold it — those don't narrow one grid, they swap the whole thing: the results, the heading, the button and the empty state. They are now the same picture-backed cards /tierlists uses to switch catalogs.
- Each card says how many are behind it before you click, which was the one question the pills couldn't answer. The count comes from the same query the grid runs, so a card can never advertise more than what's actually there.
- Those cards used to send full-size character portraits into thumbnail-sized slots and shove the page down as they arrived. They now load art sized for the space and hold their place from the first frame, with Roll clickable straight away.
- The sidebar now highlights the row matching whichever pool you're looking at, instead of disagreeing with the card you just clicked.
- Builds
Creating a tier list asks one question, once
- The gallery asked which catalog you wanted twice. New tier list opened a panel just below the four source tiles — showing the same four tiles again, with the answer already filled in from the control right above it. That panel is gone; New tier list goes to the create page, which starts on whatever you were browsing.
- The name field is gone from creating altogether. It arrived prefilled, above a hint admitting you could rename it any time in the builder — so now you just get the builder, and its heading is a click-to-edit field that saves itself.
- New tier list is now shown to everyone, signed in or not. Signing in from there lands you back on the create page with your catalog still chosen.
- Filtering the gallery by catalog now has a visible way out: a "Showing X ×" chip. Clearing it previously meant clicking the already-active tile again.
- Create says the whole truth about the catalog you pick — it can't be changed afterwards, but the list can be deleted.
- Overlays
Your overlay page knows when OBS is really connected
- "Add it to OBS as a browser source" used to tick itself off a five-minute marker. Close OBS and the page went on telling you it was connected for another five minutes — exactly the window you spend staring at a black scene trying to work out what the page means.
- It now counts the browser sources actually attached and reacts the moment one connects or drops, so the step going dark is a real answer rather than a stale one.
- Your own settings tab no longer counts as a browser source, so leaving this page open doesn't tick the step for you.
- Platform
Pro by the month
- Pro can now be bought monthly at $2.99, alongside the $29 a year it has always been. The page has quoted "$2.42 a month" since it launched, but that was only ever the yearly price divided by twelve — there was no monthly option behind it.
- $2.99 rather than $2.42 because the card fee is charged per payment, not per year: twelve small charges cost noticeably more to process than one. Pricing the month at exactly a twelfth would have made buying annually strictly worse for you, with nothing left for its Save badge to claim.
- Annual is still the cheaper way to buy it, and nothing changes for anyone already on it.
- Creators
Straight answers about custom domains, and somewhere to ask
- The Pro checkout page claimed "domain registration and every renewal included". That was never true — you bring a domain you already own from wherever you bought it — and the live description has been corrected.
- In the setup steps, "we register it" meant our side of the wiring, not buying you a domain, in a sentence that had just told you to enter a domain you already own. It now says what actually happens.
- Settings → Custom Domain, the plan page and the checkout description all now offer help with the DNS step and link straight to the help channel in Discord — the specific channel, not the server invite, because being dropped into ten channels with a DNS question isn't an offer of help.
- A setup link you were handed now has its own Report a problem button. It files against that particular setup, so you don't have to describe a page you landed on thirty seconds ago.
- Overlays
Test text-to-speech with your own words
- The test button on your overlay settings could only ever speak one hardcoded sentence. There is a text box beside it now — type a line, press Enter, and hear it come out of your overlay exactly as a viewer's would.
- Leave it blank and it falls back to the sample line, rather than queueing silence and telling you it worked.
- Creators
Nothing you type into a section disappears in silence
- Typing your queue rules and hitting Save lost the text with no error. Chasing that turned up the same hole in fifteen more of the page editor's inline forms — of the sixteen you can type into, exactly one knew a draft existed.
- So closing the pencil, leaving edit mode or shutting the tab threw away what you had written, without asking. All sixteen now warn you first: socials, FAQ, quotes, support, contacts, recommendations and the rest.
- A save that was refused no longer looks identical to one that worked.
- Platform
Confirm dialogs were hanging off the bottom of the screen
- Every confirm dialog in the app placed itself half a dialog too low, putting Cancel and the confirming button below the bottom edge. It was reported from the queue as "there's no exit button", which is exactly what it was from the outside. They are centred now, and a tall one on a short screen scrolls to its own buttons.
- A dialog with three answers — the empty-loadout prompt, with "You pick my perks" among them — ran its buttons off the side instead of stacking. Three answers now stack.
- Answering that prompt used to flash the perk picker open on its way out: confirming was also being treated as cancelling. It isn't any more.
- On a narrow phone the dialog spanned the screen edge to edge; it keeps a margin now.
- Creators
Tournaments you'd lost off your page can be put back
- If a Tournaments, Events or Socials section came off your page, everything in it was still saved — but it never appeared under Saved content, so there was no way back to it short of typing it all in again. It shows up there now, and Add to page restores it where it was.
- The advice you were given when a section went missing told you to add the section back. That gives you a brand-new empty one and leaves your tournaments where they were. It now points you at Saved content instead, and says outright that a fresh section starts empty.
- While your page is locked, your social links are still shown on the Under construction screen — so they're no longer listed as saved-but-unused content. Clearing that list used to offer to permanently delete the very links visitors could see.
- Creators
Start your page from a layout instead of a blank grid
- The five curated layouts you can flip through on /creators/try are now in the editor itself. Pick one and your page takes that shape — you were previously shown them as marketing and then dropped into an editor that had never heard of them.
- Each one offers two ways in: "Use this" restyles your page to the template, and "+ Add N" only appends the sections you don't already have.
- Applying one is a try-before-you-keep, exactly like a shuffle — the page changes immediately so you can look at it, then you Keep or Revert. Nothing is deleted either way: "Use this" hides the sections the template leaves out rather than removing them, and any section you already had keeps its own content.
- The section toolbar used to scroll off the top of the screen on the first section, taking the hero's variant controls with it. It now pins in view while you're in that section.
- The Sections panel opens and closes again instead of being stuck open.
- Bingo
Bingo's landing card reads at a glance, and long squares fit
- The bingo landing page was a small thumbnail beside the headline with text too small to read. It's now a large tilted card set against the headline, dropping under the copy on narrower screens.
- Squares size their own text to what's written on them. A long square used to run past the bottom edge mid-word — on the example card and on the real per-viewer cards your chat plays with.
- Challenges
Find every challenge list one person has made
- The author name on a challenge list card is now something you can click. It filters the grid to everything else that person has made, links to their creator page if they have one, and otherwise goes to their Twitch.
- A Creators strip along the top ranks the people making lists, and a My lists chip appears when you're signed in.
- The filter lives in the URL alongside search, game and sort, so a filtered view is a link you can paste.
- Builds
Make a tier list without leaving the gallery
- Creating a tier list asked you two questions — which catalog, and what to call it — on a separate page, while the gallery you were already looking at was showing you the answer to the first one.
- The gallery now creates the list in place: pick the source you're browsing, name it, and you're in the builder. It's folded away by default so it doesn't push the sandbox ladder off the screen.
- The old /tierlists/new page still works — every link to it keeps working.
- Creators
Your domain, your cut — we split what we earn on it with you
- The donate strip that asks visitors to help cover hosting used to show up on creators' custom domains too, asking your audience for money that went entirely to us, under your brand. It doesn't do that any more.
- On your own domain or subdomain, that ask is now a split: half of anything a visitor chips in goes to you, half keeps the site running. The strip says so in plain words, with the actual percentages, so nobody has to guess where their money went.
- It only appears once your Stripe payouts are actually live — Settings → Payouts, 'Connected'. Until then there's no ask on your domain at all, because we're not going to take money on your page that we can't pass on to you.
- Your share lands in your Stripe balance the same way a tip does, and shows up in your tip totals.
- On laughingwhales.com the strip is unchanged: that ask is ours, and it's still about the hosting bill.
- Creators
Connecting Stripe for tips has its own place in Settings
- Setting up tips used to mean going to your own creator page, finding the tips section, and connecting Stripe from a panel only you could see. That setup is an account thing, not a page thing, so it now lives at Settings → Payouts alongside Custom Domain and Plan.
- The Settings list tells you where you stand without opening anything: it says nothing at all if you've never started, 'Setup incomplete' if Stripe still needs something from you, and 'Connected' once payouts are actually enabled.
- That middle state was the one worth surfacing — a half-finished Stripe account still shows a working-looking tip button on your page, and the money simply never arrives.
- The panel on your page hasn't gone anywhere; both places now read the same status, so they can't disagree about whether you're set up.
- Builds
Spin the wheel for somebody else's build
- /spin is a new page built entirely around the wheel. It spins the moment you arrive and lands on a real published build from a real streamer, with REROLL for the next one. The wheel carries over mid-spin from the homepage's SPIN A BUILD line, so it doesn't restart when you get there.
- Every build on it is somebody's actual published build, not generated filler. OPEN folds it open over the wheel rather than sending you to another page.
- On wider screens the wheel is flanked by two columns: Rolled so far, which is your way back to a build you liked before you rerolled past it, and On the wheel, the streamers currently in the pool.
- You can add your own build without leaving — Add yours opens the normal build editor folded over the wheel, and publishing lands you back on the wheel with your build open.
- The homepage title screen grew a SPIN A BUILD line above CHALLENGE WHEELS, so the challenge-roll editor at /wheels keeps its own entry.
- Platform
The site wears the colour of the creator it's showing
- When a creator is in the spotlight, the site's red accent retints to their colour — menus, buttons, rings and focus outlines all follow, not just one badge.
- On a custom domain the page wears that creator's own colour rather than whoever happens to be spotlighted on the main site.
- Button text is worked out from the colour behind it, so a light accent gets dark text instead of unreadable white.
- Creators
Small fixes across pages, videos and tournaments
- The video row on a creator page can be grabbed and dragged with a mouse. It hides its scrollbar, so the only gesture that worked before was shift+scroll.
- The tournament signup dialog opens centred on the screen, and your own status in a tournament — signed up, waitlisted, not entered — is now impossible to miss.
- The homepage hero no longer jumps when a menu description wraps onto a second line.
- Tournament and event cards on a creator page got their side padding back; text was sitting flush against the border.
- A creator can now be left out of the public build directory on request without unpublishing anything — their builds stay on their own page and come straight back if they change their mind.
- Builds
Tier lists no longer stamp themselves with a patch
- Every new tier list was being stamped v10.0 · Jason and given a "— Patch 10.0" title suffix, naming a patch that stopped being live months ago. The By Patch filter had the same problem — one pill holding every list ever made.
- Patch tagging is gone entirely: the filter, the card badge, the create-form checkbox, the overlay badge and the automatic title suffix. A wrong stamp was worse than no stamp.
- Titles you typed yourself are untouched, including any that already mention a patch.
- Channel Points
Rewards that switch themselves off when you go offline
- Rewards that only do something on screen now pause when your stream ends and come back when you go live. Twitch greys them out in the viewer's own reward list, so nobody spends points on something that can't happen — better than taking the points and handing them back.
- It's on by default for the rewards that need you live, and off for the ones that are meant to outlive the moment: an invite key, a curse loaded onto your next spin, a quote published to your page. Queue Join is unaffected — whether your queue is open is still the only thing that decides it.
- You can override it per reward under More options at the bottom of the reward's Customize card. Leave it alone and it follows the default, including if we change that default later.
- A reward that isn't set to live-only is never touched, so one you paused by hand stays paused. A live-only reward does come back when you go live — we can't tell "paused because you're offline" from "paused on purpose", and leaving one dark all stream is the harder mistake to spot.
- A reward created while you're offline starts paused instead of being redeemable until your next stream ends.
- Builds
A link that sets up Build Submissions for another streamer
- /setup/build-submissions is a cold link you can paste to another streamer. They open it, connect, and their submissions form is on — one step, nothing to add to their page.
- Your submissions inbox now points at both doors: the cold link for handing to another streamer, and the Send Me a Build reward for your own viewers, right next to where you decide who may send you a build.
- Coming back to a setup link you've already used shows you it's already on, rather than asking again.
- Platform
Chipping in for hosting is one click from the homepage
- The running-costs ask was reachable from one unlabelled heart in the homepage dock, and not at all on a phone. There's now a strip on the title screen with the current gap and preset amounts that go straight to checkout — no form page in between.
- It never shows a $0 bill and never invents a figure when the latest hosting numbers haven't come in yet.
- The × folds it away into a heart, and the heart brings it back, so it can stay out of the way of the page.
- Creators
Content added to a brand-new section no longer disappears on refresh
- Adding a section to your page and filling it in straight away could lose what you just wrote. The section saved, the content saved, nothing showed an error — and then a refresh came back with the section empty.
- Behind it, the new section was being given two different internal ids: one on your screen and a slightly different one in the saved page. Your content was filed under the first, your page looked for the second, and the two never met. Both ids now come from the same place, so what you add lands where the section is looking.
- Nothing was ever deleted. If a section of yours has been sitting empty since you filled it in, the content is still there — say the word and we'll reattach it.
- Creators
Pick a tournament format instead of typing a team size
- Tournaments now start with a format, and the format decides the roster. Dead by Daylight is one killer against four survivors, so "players per team: 4" was never quite right — the standard competitive team is five, with the killer turn passing round the roster.
- Five choices: a five-player team with a rotating killer, a four-player survivor squad, solo killers, solo signups you draft into teams yourself, or Custom if you want to set your own number the way you always have.
- The signup form follows the format. A five-player team gets five roster rows without you touching anything, and the killer-or-survivor question only appears where somebody can actually answer it — asking a rotating team which side it wants has no answer, since every player takes both.
- You can also say how the event runs and how it's scored, and entrants see it before they sign up: mirror swap, a full killer rotation, gauntlet, score attack, round robin or a knockout bracket, scored on hook stages, bloodpoints or your own table. We only show it for now — you still run the rounds yourself.
- Nothing you already published changed. Existing tournaments are on Custom, which behaves exactly as before, and you can switch one over whenever you like.
- Builds
Invite one person to send you a build
- You can now invite a specific viewer to send you a build, instead of only leaving your form open to everyone. Type their Twitch username on your Build Submissions page and you get a private link to hand them — in a Discord DM, a whisper, wherever suits.
- The link is theirs alone. Anyone can open it, but only the account you invited can actually send from it, so posting it publicly is safe. It's good for exactly one build, and it stays open until they use it — no expiry, no rush, and it keeps working while they're offline.
- An invite ignores whether your form is open. If you close submissions to the public, the people you personally invited can still send what you asked them for.
- New channel-point reward: Send Me a Build. Viewers spend points and the bot posts their own one-time link in chat straight away. It shows up in your submissions inbox whenever they get round to filling it in, marked as redeemed. Set it up from the Channel Points page or the reward's setup link.
- Your Build Submissions page now lists who you're still waiting on, with a copy button for each link and a Withdraw button for any you want to take back before it's used.
- Bots
Mod chat commands are now dashboard controls
- Commands that only moderators could run — !q next, !q add, !q remove, !q open, !q close, !q reset, the queue size caps, !mog, and !overlay — no longer work from chat. Everything viewers use is untouched: !q join, !q list, !q position, !wheel, !vote and !tickets all work exactly as before, as do channel-point redeems.
- The reason is blunt: a chat bot pings us over a plain web link, and that link can't prove who typed the command. Anyone who knew your channel name could have sent one — skipping your queue forward, clearing it, or switching what's on your stream. Nobody needed to be a mod, or in your chat at all.
- Those actions now live where we can tell it's really you: your queue dashboard for the queue, and Settings → OBS Overlay for switching what's on screen. Mog Cam still fires from its panel and from channel points.
- The bot setup pages have been updated to match — mod commands no longer offer a snippet to copy, so you won't install one and find it answering with an error. If you already added !qmod or !mog to your bot, you can delete it; it does nothing now.
- We'd like to bring these back to chat once a bot can prove who's talking. Until then we'd rather a command be missing than be something a stranger can pull.
- Creators
Run a tournament off your own page
- New Tournaments section for your page: add an event with a date, a team size, a cap, and a link to your rules or Discord. Add as many as you like — upcoming ones sort to the top and finished ones drop below on their own.
- Viewers sign up in place, right on your page. A captain enters their team name and their roster, picks killer, survivor or either, and that's it — their Twitch handle comes from being signed in, so there's nothing to type twice and nothing to chase down afterwards.
- Signups open and close on your terms. Flip them off entirely, or set a closing time and they shut themselves. Once you hit your cap, later teams join a waitlist instead of being turned away — and they're told that's what they're doing before they sign up.
- Every team that signs up lands in one place, under Tournament Signups in your sidebar. Accept them, waitlist them, or export the lot to a spreadsheet for seeding.
- Captains can fix a typo or pull out on their own, so a withdrawn team frees its spot without you being asked.
- Creators
Let a section run to the edges of your page
- Any full-width section on your page can now break out of the centre column. In the Layout view, full-width sections have a new set of three buttons: keep it in the column, run it to the edges, or give it the whole screen.
- Edge to edge suits a banner or a hero. The full-screen option makes the section at least as tall as the window, so it's the first and only thing a visitor sees before they scroll.
- Fixed: this was announced earlier today but the control never actually appeared where you edit your layout, so there was no way to turn it on. It's there now.
- Sections already sitting in a left or right column can't do this — they'd land on top of their neighbour — so the buttons only show on full-width ones.
- Builds
"No perks" now says which kind of no perks
- Sending just a character used to be ambiguous. If you submit with no perks and no add-ons, we now ask what you meant — a perkless run, or the streamer's pick — and your answer rides along on your spot in line.
- Streamers: a bare submission was a blank space you had to guess at, and the two things it could mean are opposites. It now reads "Perkless run" or "Your choice of perks" on the queue, on your stream overlay, and in your build inbox.
- Nothing changes if you pick perks — you're only asked when you sent none. Editing a build you already submitted won't ask you twice.
- Platform
Download your data, or close your account
- New under Settings → Your Data: download everything we hold about you as a single file — your profile, your page, your builds, your queue and hunt history, and your payment records.
- You can now close your account yourself. It's a 30-day countdown, not an instant wipe: we revoke Twitch access and close your page straight away, and signing back in any time in those 30 days cancels the whole thing.
- The page tells you exactly what happens to each part before you confirm. Your page, uploads and history are erased; builds and challenge lists you published stay up credited to "[deleted]", so the creators who put them on their own pages don't lose them; payment records are kept with every name and message stripped, because tax and chargeback rules require it.
- Fixed: deleting a creator page used to take its tip history with it. Tip records now survive on their own.
- Creators
Your page has a second address
- Your page is also live at yourname.laughingwhales.com, and there's now a link on the page showing you so. It's a shorter thing to say on stream than the full /creators/ path, and it works today — nothing to set up.
- Shane Wiigwaas is on the survivor wheel. Every wheel link you've already shared keeps working.
- Fixed: the drag-to-rank tier list sandbox showed a broken image for every character instead of their portrait.
- Challenges
Chorus of Sin is on the wheel
- The Judgment and Aurora Stardotter are on the killer and survivor wheels, with their perks and add-ons.
- Fixed: sharing a wheel with a narrowed-down roster could fail outright because of the ō in The Onryō's name. Shared wheel links you already have still work.
- Every wheel link you've shared before keeps working — nothing about the URLs changed.
- Builds
Turn the builds you've reviewed into a tier list
- Reviewed builds has a Build a tier list button. It makes a tier list whose items are those exact builds — the ones you played and the ones you reviewed in your inbox — instead of the usual killer or perk roster.
- Each tile is named for the character and the person who sent it, so you can tell two Trapper builds apart.
- Your notes do NOT come along. A tier list is something you publish; the notes stay on the Reviewed builds page where only you can see them.
- The list is frozen when you make it. Deleting a submission later won't pull a build out of a tier list you already published.
- The button only appears once you've actually reviewed something — complete a queue turn, or note a build in your inbox.
- Builds
Every build you've had an opinion on, in one place
- New page: Reviewed builds, linked from your queue and your submissions inbox.
- It gathers builds from both places — the ones people sent you that you wrote a note on or marked reviewed, and the ones you actually played on stream and hit Complete for.
- Each one shows the full loadout, who it came from, and whichever note you wrote. Your notes stay private, same as everywhere else.
- If someone both sent you a build and queued up with it, you'll see both — each labelled with where it came from, rather than us guessing they were the same build and quietly dropping one.
- Builds
Close out a viewer's turn, and look back at past queues
- Your queue has a Complete button on each row. Use it when you've actually played someone — it takes them off the board and records the turn as played.
- You can write a note as you close them out: how the game went, what they ran, whatever you want to remember. It's optional, and it's private to you.
- New: Past sessions, linked from the top of your queue. Every queue you've opened, with everyone who joined and what happened to each of them.
- It tells apart people you played, people who left, and people you never got to before the stream ended — so you can see who to make time for next.
- Tick anyone in a past session to put them back on your live queue. If some can't be added — your queue is closed, or they're already in it — it says exactly who and why instead of quietly adding fewer than you picked.
- Builds
Write your own notes on builds people send you
- Click any build in your submissions inbox to open it in full — the whole loadout, who sent it, and anything they wrote about it.
- There's now a box to write your own thoughts on it. Say what you liked, what you'd swap, whether you're going to run it.
- Your notes are private. Only you ever see them — the person who sent the build doesn't.
- Writing notes and marking a submission reviewed are separate, so you can jot something down without clearing it out of your inbox.
- Platform
Where the money goes, and who chipped in
- The support page now shows what this site actually costs to run — this month so far, the monthly average, and where the month is heading. The numbers come straight off the hosting bill and refresh every night.
- It also shows how much has been donated against that bill, so you can see exactly how far the gifts go.
- New: a supporters wall. If you donate and tick "show my name", your name and note appear there as a thank-you.
- Donating stays anonymous unless you ask otherwise — leave the box unticked and your gift still counts toward the total, just without your name on it.
- Creators
Your charity fundraiser, live on your page
- If you're running a Twitch charity fundraiser, it now shows on your creator page — the charity, what you've raised, and how close you are to the goal, updating while you stream.
- Turn it on by granting the Charity permission on your permissions page. Nothing else to set up; we read the fundraiser you already started on Twitch.
- It shows whether or not you take tips, and whether or not you've connected Stripe. The two are completely separate.
- Donations go through Twitch Charity straight to the charity, which is also who sends the donor their receipt. Twitch takes 0% and so do we — we never handle these funds.
- Creators
Put your events on your page, and in your viewers' calendars
- New Events section for your creator page. Add it from the page builder, then fill in what's coming up — a charity clash, a subathon, a community night. Each one takes a name, a description, where to watch, and a More info link.
- Every event gets an Add to calendar button. Viewers pick Apple/Outlook, Google, or a download, and it lands in their calendar with a reminder set for an hour before.
- Multi-day events are one entry, not several. Use Add another day and a two-day clash goes into a viewer's calendar as both days from a single click.
- You type times in your own timezone; viewers see them converted to theirs. Someone in Sydney no longer has to work out which evening you meant.
- Events that have finished move themselves to the bottom of the section and dim, so the top of your list is always what's next. Nothing to tidy up after the fact.
- The calendar link for an event stays the same if you rename it, so a link you've already posted in Discord keeps working.
- Channel Points
Redeems that can't reach chat give the points back
- Fixed the bug behind bingo cards that never arrived. On affected channels the card was being made correctly, but the chat message carrying its link never posted — so viewers spent their points and got nothing, and nothing on the site said anything was wrong.
- When a reward's whole point is the link it posts — a bingo card, a fresh card, a clip — and that message can't be sent, the redemption is now cancelled and Twitch returns the points automatically. A broken setup costs you a chat message instead of costing your viewers.
- Signing in can no longer quietly take away a permission you'd already given. Certain sign-in links used to arrive asking for nothing, and that replaced what your connection was allowed to do — most often knocking out permission to post in chat, which is exactly what breaks these rewards.
- Your permissions page now reflects what your connection can genuinely do, not just what was requested at some point. It re-checks with Twitch every hour, so if a permission has lapsed you'll see it switched off there instead of finding out through a reward that silently stops working.
- If your bingo or clip redeems have been failing, re-run the setup link for that reward once and it'll ask for the right permissions. Cards viewers already had are still there and still work.
- Overlays
Put a scannable code on stream
- New QR Code overlay. It sits in a corner alongside your queue or tier list — turn it on in your overlay settings and it appears on the browser source you already have in OBS.
- Point it at your own stuff without typing a URL: your creator page or one specific section of it, your queue, the wheel, challenges, one of your challenge lists, or your Twitch channel for a quick follow. Anything else — Discord, merch, a YouTube video — goes in as a link of your own.
- Rename your page later and codes already running in OBS keep working. They look up where to go each time they're shown, so there's nothing to re-paste.
- Add a caption underneath, and drop one of your own images into the middle of the code — Choose from your uploads opens a searchable grid of the emotes and page images you've already uploaded, so there's no link to go hunting for. Anything hosted elsewhere still goes in as a URL.
- The colour follows your theme, and if the shade you picked is too light for a phone camera to read, it's darkened just enough to scan — the settings panel tells you when that happens and what it landed on. The Opacity slider fades the card behind the code and leaves the code itself solid, because a see-through one stops scanning.
- A code that isn't pointing anywhere yet stays off your stream entirely, so a half-finished setup never goes out live.
- Builds
Roll a community build, upvote it, make it yours
- The wheel's build-source mode is now called BUILDS, and it opens on the community build library — the pool everyone's builds go into. It used to be called CREATOR and started on creator-page builds, so the library it could already roll was effectively hidden.
- Rolled a build you liked? Upvote it right on the result card. No trip to the build's page, no losing your roll — and if you're not signed in, signing in brings you back to the exact same spin.
- Think you can do better? Make your version copies the character, perks and add-ons into a fresh build of your own. The original is never touched, and the author's play-note stays theirs.
- Upvotes are what order the library, so the builds people actually roll rise to the top.
- Builds
Viewers can send you builds by default
- Your build form is now open out of the box — anyone signed in can send a build to your /builds/submit link without you flipping a switch first.
- Prefer to keep it closed? Open your build inbox and hit Close form — your choice sticks, and your link turns people away until you reopen it.
- Showing the build form on your creator page is still entirely up to you: add the build form section when you want it visible, leave it off when you don't.
- Sending a build from a creator's page now signs you back in right where you were — the build form, on the same page — instead of dropping you at the top.
- Overlays
Mog Cam: custom chimes upload more reliably
- Uploading your own countdown chime now accepts MP3, WAV and OGG files without turning valid audio away on a browser file-type quirk.
- Timer-driven mogs now hold on screen for 30 seconds before the next one, instead of lingering for five minutes.
- Channel Points
Six new channel-point rewards, ready to enable in one click
- Clip It! — viewers pull the trigger on clips: redeem at a funny moment and the last ~30 seconds become a Twitch clip, with the link dropped straight into chat. If the stream isn't live, the points come right back.
- Emote Bomb — pure spectacle: a redemption rains your channel's emotes across the stream overlay for a few seconds. Same browser source you already have; the setup page has a test button so you can see it rain before anyone pays.
- Curse the Wheel — a viewer names a challenge and the next chat or redeem wheel spin lands on it, crediting the curser on stream. One curse loaded at a time; unknown challenges refund.
- Ask Me Anything — viewers pay to ask a question. You approve it in Twitch's redemption queue and it lands in your page's FAQ with an answer-coming placeholder, ready to answer on stream or in the editor.
- Add a Bingo Square — your community co-authors the Stream Bingo board: approved squares join the pool for future cards (existing cards and marks are never touched).
- Buy a Raffle Ticket — a sink for point-hoarders: one extra attendance-raffle ticket in the live stream's draw, capped per viewer per stream. No raffle running? Points refunded.
- Every reward has a shareable setup link at /setup — each one previews exactly what it does and asks only for the permissions it needs. Where a live action can't run — no live stream to clip, an unknown challenge, no raffle going — the points come right back.
- Platform
Your page, one click from anywhere
- Creators with a page get a Your Page row at the top of the Creators section in the side menu. It always points at your page's real home — on your own custom domain that's the domain itself, elsewhere it's your page's address.
- The Stream Info, Chat Tools and Channel Points dashboards are back within reach: the Settings hub now has a Stream tools card group linking straight to them.
- Custom-domain pages show a single discreet Made with Laughing Whales line in the footer, so a visitor who found you by your domain has a path to the rest of the network.
- Overlays
Overlay settings edits can't quietly vanish
- If a save doesn't actually take on the server, the panel now tells you "Couldn't save" instead of quietly reverting your change a moment later.
- Alt-tabbing to OBS right after dragging a slider no longer risks losing the edit — pending changes save immediately when the tab goes to the background.
- Channel Points
Viewers can add quotes to your page with channel points
- New Add a Quote reward: viewers spend points to submit something you said, you approve it in Twitch's redemption queue, and it's published straight to the Quotes section of your creator page — attributed to you, no copy-paste.
- Grab the shareable setup link at /setup/quote-add (it's also linked from your page's quote editor). The success page deep-links your Quotes section and includes a test button that publishes a sample quote so you can confirm it lands.
- Rejected submissions never touch your page, and Twitch refunds the viewer's points automatically.
- Overlays
Overlays can dress themselves in your creator page's colours
- Overlay appearance has a new theme source: keep picking custom colours, or set it to match your creator page and the overlay follows your page's palette — change your page theme and the overlay on stream updates with it.
- Text on themed overlays picks black or white automatically so it stays readable whatever accent colour your theme lands on.
- The wheel's spin animation (slot reel or spinning wheel) is now chosen right in the wheel's overlay panel instead of a separate setting.
- The spinning-wheel animation and the tier-list overlay's chrome now follow your accent colour too — both were stuck on the default purple no matter what you picked.
- The showing count in overlay settings now counts only the layers actually drawn on stream, so it matches what your browser source displays.
- Creators
Old creator page links survive a name change
- If a creator page changes its web address, links to the old one now forward to the new one instead of showing a page-not-found — anything shared in chat, Discord or panels keeps working.
- Platform
Character avatars now use official portrait art everywhere
- The stylised character avatars have been retired. Everywhere your chosen character shows up — your profile, the queue, trivia packs you publish and challenge lists you share — it now uses the official portrait art.
- If you had picked a character avatar, you keep the same character. Only the artwork changed, so you do not need to pick again.
- Custom avatars you uploaded yourself are untouched.
- Builds
Builds and challenge lists without a picture no longer look broken
- A build or challenge list you share without a character picture now gets character art behind it instead of an empty grey box, so a shelf of them reads as a set rather than a row of gaps.
- The art matches the side it belongs to — killer builds get killer art, survivor builds get survivor art.
- Community builds, the builds directory and the challenge list shelves all use the same treatment now, so cards look the same wherever you meet them.
- Platform
Every page swept for readability — and for phones
- Faint grey-on-grey text is gone. Every page was measured against the colour actually painted behind it and lifted to a legible floor — captions, muted labels, back links, the section-editing chrome on creator pages, and the brutalist wheel palette that was never readable at any strength.
- One home page call to action was rendering as invisible text on its own background colour. It reads properly now.
- Bottom-fixed buttons no longer hide behind the mobile tab bar, page margins narrowed on small screens so content gets more of the width, and the creator editor rail docks to the bottom on phones instead of squeezing the page.
- Screen readers get a real heading and proper page landmarks on creator pages, and links that are blocked for you can no longer be tabbed into.
- Builds
Builds know whether they're killer or survivor
- Picking a character now sets the build's side, and the add-on picker only offers add-ons that side can actually equip — no more scrolling past every killer power to find a survivor item.
- A new build added to a group inherits that group's side instead of defaulting to killer.
- Survivor builds could not be created on a creator page at all. They can now.
- Builds saved without a side picked no longer disappear from the creator's own adept overlay.
- Perk and add-on data was resynced from the latest game patch, so newly renamed and newly added entries show up with the right names and icons.
- Channel Points
See every channel-point reward before you sign in
- The channel points page used to show six invented example tiles blurred behind a login wall. It now shows the real catalogue — every reward we offer, grouped by category, with its actual description, cost, and whether it fires on its own or waits for your approval. Each one links straight to its own one-click setup page.
- Every setup link now carries its own title card and share image, so pasting one in chat or Discord previews the reward it enables instead of a generic site card.
- Rewards that reply in chat now ask for chat permission during setup — redemption replies were silently failing for streamers who connected before this.
- The sign-in panel no longer blurs the sentence explaining why you'd want to sign in.
- Creators
A drop box for builds when you're not live
- New Build submissions section for your page: the offline counterpart to the queue. Viewers send you builds any time, they land in your inbox rather than a live board, and you open or close the box whenever you like.
- The tier list gallery now has a Try it — drag to rank sandbox on a real community list, so a first-time visitor can feel how ranking works before making an account.
- Deleting a guide category or link now updates the page immediately instead of leaving the removed item on screen, and a video reorder that fails to save snaps back rather than showing an order that was never stored.
- The creator guide has one canonical home at /creators/help.
- Platform
Examples that show your real data, and links that go somewhere
- The bingo example card shows your own squares instead of placeholder text, and the tier list overlay demo no longer lists killers that don't exist in the game.
- Four buttons across the site pointed at a permissions page the app never served. They now land on the real one.
- The queue page could return a server error on load. Fixed.
- Internal mockups and login-walled pages no longer turn up in search results, and the sitemap lists the pages that actually hold content.
- Challenges
Roll a killer and nothing else
- Clicking the already-selected challenge count now turns challenges off entirely, so you can roll a random character with no modifiers. Reloading a challenges-off link keeps them off — it used to come back with the pill lit and the pool showing while zero challenges rolled.
- The adept overlay panels finally link back to the wheel, the same as every other wheel-driven overlay.
- Adept · Creator Build is now just Creator Builds.
- Challenges
Paint across the roster, and stop rolling the same character twice
- Press and drag across the roster to select or deselect a run of characters instead of clicking each one, with a chip row for switching variants.
- The survivor tab now uses the same anti-repeat pass as killers, so a spin works through the pool before repeating anyone.
- Click a creator's name on a build to filter the pool to their builds; the scope now follows the side you're rolling and survives switching between killer and survivor.
- When conflict groups shrink the pool below the number of challenges you asked for, the wheel says so instead of quietly rolling fewer. It also stopped silently giving up after 20 attempts.
- The pool editor collapses in the deck layout, and custom scores on an applied list drive the live cap filter.
- Builds
Closing your queue no longer strands the people in it
- Closing a session now clears out its waiting rows, and reopening re-adds everyone who carried across. Previously those entries became unreachable — and if the carried-over list was lost, so were the players in it.
- Queue buttons on touch screens are now a proper 44px, and a long perk and add-on strip wraps under the viewer's name instead of squeezing it.
- Overlays
Attendance leaderboard on stream
- Attendance is now a full overlay feature: a standings leaderboard plus a winner reveal, toggled on and arranged like every other overlay on your single browser source.
- It only shows what you've already announced — the standings the !tickets command prints in chat, and winners you've drawn.
- Enabling and disabling platform features from the admin screen no longer reloads the whole page on every click.
- Overlays
Roll a random viewer onto your stream — and every build gets its turn
- Roll in your queue manager pulls a random waiting viewer, takes them out of the line the same way Next does, and pins their build on your overlay with a spinning reel that lands on their name. Clear overlay drops the pin and the queue comes back.
- The build queue overlay now cycles through everyone waiting instead of showing the first few and a "+3 more" line — builds past the visible rows finally reach the stream. A queue that already fits on screen sits still, exactly as before.
- Switching scenes in OBS no longer replays the last roll. The reel plays once, for the roll that just happened.
- Overlay settings has a new Share with viewers card holding your queue link and your build submission link — the two URLs that are safe to paste in chat, kept well away from the overlay URL above them that you should never share.
- Builds
Keep a viewer's build without leaving your queue
- Every queue row with a submitted build now has a Save button. It keeps your own private copy and opens the build editor right there over your queue, so you can add tags and notes before anything goes public.
- Nothing publishes on its own — the copy stays private until you hit Publish in the editor, and saving the same build twice reopens the same draft instead of piling up duplicates.
- The editor opens as a panel over the dashboard rather than sending you to another page, so you never lose the queue you were running.
- Builds
The build queue works better from a phone — for you and your chat
- Chat commands now hand out the link: !q join, !q open, and !q help point viewers straight at your page's build form (your custom domain if you have one), so "type !q join" no longer dead-ends in a buildless entry.
- Perk and add-on icons on queue rows open their full detail on tap — no more hover-only tooltips that phones and tablets can't reach.
- The queue manager in Overlay Settings now shows each entry's submitted character, perks, add-ons, and the tap-to-copy in-game name — everything you need to set up the next match from one screen.
- Overlays
Overlays rest while you're offline — and TTS gets its own switch
- Ten minutes after your stream ends, your browser-source overlay stops rendering — a fully transparent frame instead of a stale queue or wheel sitting on your scene. Everything comes back exactly as you configured it the moment you go live again.
- Keeping the overlay settings page open keeps the overlay awake, so you can arrange your canvas against a real OBS preview any time, even offline.
- Text to Speech is now a feature row in overlay settings with its own on/off toggle. It stays on by default; flip it off and approved messages hold in the queue without playing on stream.
- Builds
Roll this now opens the whole community build pool
- Following a build's Roll this link now shows every available community build in the wheel's side rail — search and filters included — with the linked build already rolled and marked.
- Hit Spin from there and the wheel rolls across the full pool, so one shared build is a doorway into all of them.
- Platform
Tier lists are playable — rearrange any list, then fork your version
- Every public tier list is now a sandbox: drag portraits between tiers right on the page — no login needed to play.
- Made it yours? Fork it and your re-ranking comes with you, ready to tweak and publish back to the gallery. Your changes even survive logging in with Twitch mid-edit.
- Unranked items now show below the grid so you can pull them into tiers too.
- Builds
One link sets up the Build Queue
- New shareable setup page at /setup/build-queue: sign in with Twitch and one click puts a Build Queue section on your creator page — we even create the page for you if you don't have one yet.
- The setup page hands you your OBS overlay URL and a direct link to the new section when you're done, and the Build Queue now has its own card on the /setup hub.
- Builds
Submitting a build is way faster
- The build queue now steps you through automatically: pick your character and the perks picker opens on its own, fill your fourth perk and it flips to add-ons, pick your second add-on and it's done — no hunting for the next button.
- "Save to My Builds" is now ticked by default when you're signed in, so the builds you queue up collect in My Builds automatically. Untick it once and we remember your choice.
- Streamers: the build queue section's edit panel now has the full queue toolkit — cap the queue size, write your rules (viewers see them on the page), toggle open signup, and set up chat commands like !q max — the same controls the classic 1v1 queue has.
- Challenges
Bolder wheel tab icons
- The killer, survivor, perks, add-ons, and maps tabs on the wheel page got bigger, filled-in badge icons that are much easier to tell apart at a glance.
- Overlays
A cleaner overlay settings page
- Every overlay widget — queue, wheel, tier list, text-to-speech, and more — now shows in a compact list with a clear Showing/Ready status and its own on/off switch, instead of big cards you had to hunt through.
- The feature settings panel now names what you're editing and shows its live status at a glance.
- The canvas now shows a live "OBS connected · N showing" line so you know your stream source is actually talking to the site.
- Overlays
Tier lists finally look like tier lists
- Tier lists on your page, in embeds, and on your OBS overlay now render in the classic flat-row look — colored S-through-F bands, tight square portraits, and a real dark item field instead of clunky bordered cards.
- Fixed a bug where tier list portraits could show up broken on your page.
- Overlay settings now has a straightforward Show on stream switch for your tier list, right next to Activate, so you always know if it's live.
- New shareable setup link at /setup/tierlist-vote walks viewers through the vote-by-channel-points reward and lets you send a test vote before going live.
- Platform
The homepage now spotlights a real creator's build
- Every stage of the homepage title screen — the creator-page preview, community rankings, wheel toast, chat command, channel-point redeem, and OBS mock — now follows one admin-picked creator's real build end to end, including perks and add-ons, instead of a generic placeholder.
- The spotlighted creator sees a gold "You're in the spotlight" badge site-wide.
- The creator-page preview on the homepage is now interactive — scroll it, click the address bar, or hit Watch Live — without it hijacking the title screen's carousel.
- Platform
Preview your page the way a stranger sees it
- The Me/Member view switcher is now a full ladder that includes a true Guest preview — see your page exactly as a logged-out visitor would, chrome and all, with a one-click "Exit guest preview" pill to get back.
- The view switcher itself now only shows for the platform owner and for a creator viewing their own page — other members no longer see a control that was never meant for them.
- Creators
Deleted sections now stay deleted
- Fixed a bug where removing a recommendation, FAQ, social link, support tier, video, or clip from your page editor could silently undo itself on your next save or reload.
- Overlays
Choose how your wheel spins on stream
- New Spin animation option in overlay Appearance settings: Reels (new default) plays the same slot-machine reel as the /wheels page right inside your result card, or switch back to the original big rotating wheel.
- Either way, the character portrait and challenge details stay hidden until the spin lands, so nothing spoils the result early.
- Creators
The demo page opens looking like a finished site
- Try the page editor and it now lands on a styled page — matched section layouts, a calmer default theme, and real artwork in the hero instead of an empty banner.
- Signed in? Your Twitch avatar sits in the hero from the first frame. Either way, the page you play with is exactly the page you keep when you publish.
- Cleaned up the editor preview: section labels no longer show twice.
- Overlays
The wheel really spins on your stream now
- When a new wheel roll lands on your overlay — from !wheel in chat, a channel-point redeem, or the roll button — your stream now shows a real prize wheel spinning through the whole character pool, slowing down, and landing on the result before the build card appears.
- Each roll spins exactly once: refreshing the browser source in OBS shows the finished result instead of replaying a spin your viewers already watched.
- The wheel is tinted with the same player color as the result card, and the settings preview plays the spin every time so you can watch it before going live.
- Overlays
Drag your overlay widgets right on the preview
- The preview on the overlay settings page is now the editor: every widget you have turned on renders live on the canvas, and your OBS browser source mirrors it exactly.
- Drag a widget to move it anywhere — it remembers the nearest corner plus your exact offset, with a snap-to-corner toggle (hold Shift while dropping to flip it). Click a widget to open its settings, complete with a red selection box like OBS's own.
- Fine-tune with new X/Y offset fields next to the position buttons when you want pixel-precise numbers.
- A test strip under the canvas fires the selected widget: test a wheel spin, preview a sample queue, trigger a Mog moment, or play a test text-to-speech line — no more hunting through panels to check your setup.
- Platform
One build's journey across the homepage
- The homepage title screen now tells one story: the same build appears on a creator's page, climbs the community rankings, lands on the challenge wheel, gets called with !wheel in chat, gets redeemed with channel points, and finally shows up on stream.
- The Streamer Overlays stage now looks like an actual OBS window — a scene canvas with the viewer queue as the selected source, drag handles and all — instead of widgets floating in the dark.
- Bot setup and quick setup stages now show the features in action: a real chat exchange and a channel-point redemption instead of plain feature lists.
- Platform
A faster homepage that opens on the community
- The homepage now opens with Creator Pages already selected — the community's avatars light up across the map wall the moment the page loads, instead of waiting for a hover.
- The map wall behind the title screen loads as a single image instead of hundreds of tiny ones, so the page appears faster and stage changes animate smoothly even on slower machines.
- The sign-in page got the same treatment — its backdrop now loads in one piece too.
- Builds
Find and pick creator builds faster
- The creator builds panel on the challenge wheel now shows each build's character art right on the card — no more blank tiles. A build saved without its own art borrows the official portrait of the character its title names.
- A new search strip sits above the grid: type to find a build by name or creator, or narrow to a single character or a single creator. A live count shows how many match, and one click clears it back to the full list.
- Clicking a build card now always matches your overlay — the big preview and the pinned overlay show the exact build you picked, even when you're browsing a random creator's builds.
- Fixed a spot on the survivor wheel where picking a build right after a spin could leave the START button stuck waiting — your pick now shows immediately.
- Challenges
A cleaner challenge record
- Opening someone's shared wheel link no longer drops a pending roll into your own history — a shared roll only counts once you record a result for it.
- Re-rolling past a challenge you never started now files it as skipped instead of leaving it pending forever, so your record and streak stay honest without any cleanup.
- The browser tab title now follows every roll, so a pinned wheel tab always shows what you're playing.
- Platform
Official art everywhere, one sign-in flow
- Character portraits on the challenge wheel, the adept roll, and tier lists now always show official character art — the last of the old placeholder images is retired.
- Signing in from the build editor or your studio now lands on the same sign-in page as the rest of the site, and still returns you exactly where you left off.
- Platform
Faster pages, lighter icons
- Perk and add-on icons are now served about 70% smaller, so wheel, build, and creator pages load noticeably faster — especially on mobile.
- Icons cache for a full year in your browser: repeat visits skip re-downloading them entirely.
- Challenges
Challenge wheel tune-up
- The survivor wheel gets its own Reset to defaults button — one click clears a narrowed-down roster and challenge pool back to the full lineup, matching what the killer side already had.
- After you record a trial result, the RE-ROLL button steps aside — SPIN returns alone instead of sitting next to a second button that did the exact same thing.
- Creator builds saved without a role no longer vanish from the wheel's CREATOR source: the role is now worked out from the build's perks and add-ons the moment they're saved, and new builds ask for a role up front.
- Creators
See your site the way members do
- A new View as member toggle in the sidebar player card lets site admins preview the site exactly as a regular member sees it — admin pages and owner-only controls disappear everywhere (sidebar, mobile menu, command palette, settings) until you hit ◂ Exit member view.
- On a custom domain the preview drops you into the community menu, so you can check what visitors on your site actually see without a second account.
- The preview is honest end to end: admin settings cards, other creators' page editors, and roster tools all hide, while your own page still shows its editor — just like it would for any member on their own page.
- Challenges
The Challenges page speaks to your viewers
- On a creator's site, the Challenges page now addresses the audience instead of the streamer — the header reads “Spin the challenge wheels <creator> plays on stream”, the chat-commands card says “Type these in <creator>'s chat”, and setup prompts meant for streamers stay hidden from visitors.
- Chat-command lists across the site (the Bot Commands hub, the queue editor, the challenges guide) now come from one shared source, so what's listed always matches what the bot actually does — a wrong !wheel survivor description was fixed and a command that never existed was removed.
- Creators
Creator sites browse creator-first
- Open Community Builds from the menu on a creator's site and it lands pre-filtered to that creator's builds. Clear the filter chip any time to browse everyone's.
- Creators
Creator sites feel like the creator's site
- Log in on a creator's custom domain and the top-left corner now shows that creator's name and avatar instead of the platform wordmark — you're on their site, and the menu says so.
- Community members visiting a creator's domain get a menu built for them: Creators, Challenges, Community Builds, Stream Bingo, and Settings. Streamer setup surfaces (OBS Overlays, Bot Commands, Setup Links, Channel Points) no longer clutter the list.
- Creators still see their full toolset everywhere, including on their own domain.
- Challenges
Adept obeys your roster now
- ADEPT rolls now come from the killers or survivors you actually have selected in the grid — no more rolling a killer you'd turned off. Pick six killers, get one of those six (with their signature perks).
- The result reel spins through your selected pool too, instead of the full roster.
- Controls that don't affect the current roll mode now get out of the way: the challenge LIST strip only shows in CHALLENGES and RNG BUILD, where the pool is actually used.
- Opening a shared challenge-list link now always lands on the CHALLENGES mode, so the list you clicked is the thing you're rolling.
- Challenges
One recipe picker, a smarter trial loop, and a history that works
- The four mode toggles above the wheel are now one picker — CHALLENGES, RNG BUILD, ADEPT, or CREATOR. Exactly one is on at a time, so modes can't silently fight each other, and each shows only its own settings.
- The big button always shows your next move: SPIN, then ▶ START, then RECORD VICTORY / DEFEAT / SKIP right in its place — no more greyed-out SPIN pointing at buttons somewhere else. A quiet “● PLAYING —” line shows what you're mid-trial on while you're alt-tabbed in game.
- W / L hotkeys now only work while a trial is actually waiting on its result — a stray keypress can no longer flip a win you already recorded.
- History opens on UNRESOLVED — the rolls still waiting on a result — with everything else under ALL. One click retires a stale backlog as “didn't play” (never as losses), with an undo.
- History rolls now remember exactly what you rolled: creator and community builds keep their build name, who made them, and the full perks and add-ons — even if the build changes later. Expand any row to see it.
- ↺ RE-RUN on any past roll puts that exact roll back on the deck, ready to START. Hover rolls to select several at once, mark them all, or delete them.
- Challenges
Lock a survivor, keep your settings
- Turn RNG SURVIVOR off and the roster becomes a pick-one list, exactly like RNG KILLER — lock a single survivor for the spin, or pick nobody at all to hide them.
- Share a locked-survivor link and it now reopens locked. It used to quietly fall back to the full roster of 52.
- Switching between the Killer and Survivor tabs no longer wipes what you set up. Your roster, your toggles, and your difficulty and impact filters all survive the trip.
- RNG CREATOR and RNG KILLER can no longer both look switched on at once, and the summary above the spin button now says you're rolling a creator build instead of describing a roster it isn't using.
- Turning on RNG BUILD or moving the difficulty and impact sliders now changes the very next spin, rather than waiting one spin to take effect.
- Challenges
Build rolls look like builds now
- Rolling a creator or community build on the wheel now shows the same perk and add-on icons as the Community Builds page — hover any one for the full name, description, and rarity.
- The result card shows who curated the build and, for community builds, its upvote count, right alongside the Twitch and view-build links.
- The build picker next to the wheel got the same icon treatment, and now labels itself Community Builds when you're browsing community-sourced ones.
- Challenges
The wheel keeps score now
- Spun while signed in? The wheel now asks how the trial went — Victory, Defeat, or Skipped — before it lets you spin again, so your record and streaks stay honest. You get a 30-second window after each spin to re-roll freely.
- Skipped trials are a real answer: they clear the prompt without counting against your win rate, streaks, or adept run.
- New crossover challenges can land on the wheel — roll a creator adept, play a community build, hit the perk or add-on roulette, or run a bingo trial — each with a one-click link straight to the right page.
- Platform
A leaner dashboard
- Removed the dashboard pages that just mirrored Twitch's own tools — polls, predictions, clips, moderation, raids, schedule, and ads. Twitch already does those well; use its creator dashboard directly.
- The dashboard now keeps just three pages — Stream Info, Chat tools, and Channel Points with presets and shareable setup links — the ones worth a quick web UI of their own instead of a plain Twitch mirror.
- Creators
The community is on the wall
- The homepage map mosaic now weaves in every logged-in creator's avatar — spaced so everyone appears, no matter how many join — and the sign-in page shares the same backdrop.
- The Creators directory Featured sort is now hand-curated, spotlighting active community pages first; A–Z is unchanged.
- Pages with a build form got noticeably snappier — the perk and character pickers no longer do hidden work while closed.
- Overlays
Overlay engine overhaul
- Every overlay feature — queue, build queue, wheel, adept, tier list, mog cam, pick/ban — now positions and scales the same way, so anchors and sizing behave identically across kinds.
- New accent color control in Overlay Settings: keep the classic purple, switch to site red, or pick any custom color. Existing overlays keep their current look — nothing is recolored unless you opt in.
- Switching features from the dashboard or chat (!overlay) now goes through one shared path, so the same command does the same thing everywhere.
- The OBS Overlays page now shows a card for every overlay feature — all seven, not just three — and the setup checklist in Overlay Settings reflects real state: it can tell whether OBS has actually connected to your overlay URL.
- The camera capture page can turn Mog Cam on with one click, and each feature panel links straight to its chat-bot setup.
- Overlays
Copy-ready overlay URLs
- Each card on the OBS Overlays page now has its own copy-URL row with a masked token, a generate button for first-timers, and a collapsed OBS how-to.
- Creators
Creator page starting layouts
- Creating a creator page now starts from a preset layout instead of a blank slate — pick the shape that fits, then customize.
- Platform
Landing pages refreshed end to end
- All eight top-level pages share the red-and-Anton header identity.
- Community Builds gained a sort dropdown, a / search shortcut, author filters, and a proper empty state.
- Stream Bingo has a guided three-state page and a list-based deck editor; Channel Points uses one slide-over panel for create, presets, and edit.
- The sidebar remembers its collapsed state across reloads (no more flicker), and Setup Links is a copy-first directory.
- Challenges
Record Victory loop
- Wheel rolls can now record outcomes and link the exact build that was played — results feed per-challenge stats, a creator-page shelf, and shareable roll pages.
- Community builds can be spun directly into the challenge wheel, and viewers can request builds into your queue.
- Creators
Creator editor clarity
- Click any section to edit it, with explicit Edit chrome and a true Preview that renders exactly what visitors see.
- One unified build editor everywhere builds appear, with killer-specific add-on filtering in the picker.
- Builds
Community Builds
- Viewer-authored, tag-named, voted, shareable Dead by Daylight builds at /builds — browse by role, killer, or perks, and vote for favorites.
- Bots
Bot hub: custom command names
- Rename any bot command to whatever your chat already uses — the Bot Commands hub now supports custom command names with full CRUD and a sticky bot picker.
- Viewers can check their own raffle tickets live with !tickets.